Multidisciplinary Motion Designer, FX Artist, and Technical Generalist with 15+ years of experience producing high-end 2D/3D animation, procedural FX, and visually striking CG imagery for major global brands, agencies, and studios. Specializes in simulation-driven workflows, lighting, shading, and rendering for broadcast, commercial, digital, immersive, and large‑format environments—including custom spherical content for the Las Vegas Sphere. Self‑taught and relentlessly curious, I am a problem solver who thrives on developing efficient, innovative workflows that elevate production quality. I never let unknown variables slow me down—technical adaptability and creative exploration fuel my craft.
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